Inventory Slot Plugin Minecraft

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This event is called when a player clicks in an inventory.

The slot number is calculated starting at 0, counting up through the window's unique slots, and then counting through the players inventory. For all windows, the slot in the upper-left corner of the player's inventory is slot n where n is the number of unique slots, and slot number -999 is always used for clicking outside the window. Slots and Inventory Components. To create a slot (input or output) you must first enable inventory, with the Inventory Option: Slots Options. It has 2 buttons: Input and Output Slot: Input Slot: Choose it if you want to put items in there. Output Slot: Choose it if you want to put items with events, not by hand. Belongs to: Select. . slotslock. gives all permissions and bypasses all the slot locks. slotslock.bypass. Bypasses all the slot locks. slotslock.bypass.(slot) Bypasses the slot lock. slotslock.help gives permission for /slotslock 1. Upload the plugin (SlotsLock-Ispira.jar) to plugins folder 3. Restart/Reload server 4. Go and edit the config.yml 5.

Inventory Slot Plugin MinecraftPluginInventory slot plugin minecraft 1.8.9

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Because InventoryClickEvent occurs within a modification of the Inventory,not all Inventory related methods are safe to use.

The following should never be invoked by an EventHandler forInventoryClickEvent using the HumanEntity or InventoryView associated withthis event:

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To invoke one of these methods, schedule a task using

Inventory Slot Plugin Minecraft 1.8

BukkitScheduler.runTask(Plugin, Runnable), which will run the taskon the next tick. Also be aware that this is not an exhaustive list, andother methods could potentially create issues as well.

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Assuming the EntityHuman associated with this event is an instance of aPlayer, manipulating the MaxStackSize or contents of an Inventory willrequire an Invocation of Player.updateInventory().

Modifications to slots that are modified by the results of thisInventoryClickEvent can be overwritten. To change these slots, this eventshould be cancelled and all desired changes to the inventory applied.Alternatively, scheduling a task using BukkitScheduler.runTask(Plugin, Runnable), which would execute the task on the next tick, wouldwork as well.